Pada teka teki Resident Evil 4 Remake chapter 4 kita harus menyelesaikan teka teki dengan mencari kepingan kepada patung yang akan digunakan untuk mendapatkan kunci menuju gereja. Simbol Gua di Danau Di Danau Anda harus mengeksplorasi dua lokasi untuk mendapatkan item yang akan digunakan untuk mendapatkan kunci gereja.
Her section has a little more to it this time Ashley gets lost and separated from Leon once again in the Resident Evil 4 remake, and much like the Sherry Birkin sequences in RE2 youâll need to take control of her to reunite them. Hereâs how to get through every puzzle she encounters along the way. Screenshot by Destructoid Choosing the right key as Ashley Donât overthink this one! You arenât supposed to use every key in comical fashion to find the right one you can, though!. Just look for the symbol above the lock and match it to the corresponding key. Screenshot by Destructoid Screenshot by Destructoid The Ashley clock puzzle solution Youâll come across a rather large clock in an early portion of Ashleyâs section ignore it, youâll come back it later. After following the linear path youâll come across the door you need to open for Leon which needs to be unlocked with a sigil. In that room on the desk in the top left hand corner of the room from where you entered is a note. It contains the solution for the clock puzzles all of them are the same. For us we just set the hour hand to 11 and the minute hand to four, and pressed âconfirmâ X on PlayStation/A on Xbox. The clock will move to the side and the way will be open. Screenshot by Destructoid Screenshot by Destructoid Screenshot by Destructoid The Ashley lantern puzzle solution For this one youâll need just to match the symbols with the lantern The back of the room houses the circle lantern The left of the room facing the front, from where you put the back lantern down has the star lantern The right of the room facing the front, from where you put the back lantern down needs the crescent moon lantern Insert all of them in the correct spots and the gate will open up take the sigil and make it back to the aforementioned room with the clock code. Place the sigil into the wall next to the gated door and a cutscene will play youâll regain control of Leon and continue the story. Screenshot by Destructoid Screenshot by Destructoid The cube puzzle solution There is one more optional puzzle that you could engage with immediately after regaining control of Leon that involves a cube. Place it in the slot at the altar and align the cube so that it fits into the slot and all of the filled-in slots match up. The exact solution can be found in the gallery above. Youâll get a Golden Lynx treasure for your trouble! Chris CarterEIC, Reviews Director - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff! More Stories by Chris Carter Tekateki piano Di Opera Hall, Ethan akan menemukan piano yang siap dimainkan. Mereka yang ahli dalam teori musik dapat membaca lembaran musik yang disediakan dan memainkan semua nada yang tepat. Mereka yang tidak memiliki bakat musik dapat memalu kunci yang berbeda sampai mereka pasti memainkan semua nada yang tepat. Salah satu teka-teki yang ditemui Leon dan Ashley selama Bab 9 adalah teka-teki meja makan. Meja tersebut berisi delapan kursi berbeda, masing-masing dengan pengaturan piring, perkakas, dan peralatan makan yang rumit untuk membedakannya satu sama lain. How to Solve the Dining Room Puzzle. The dining room can be found to the left of the statue in the Grand Hall. Once inside, you'll see the Snake Head locked away and a dining table that's fully . 172 357 200 492 51 104 453 348